Mafia’s INCREDIBLE graphics evolution: 2002-2025
The graphics in Mafia games have come a long way since the 2002 original. To celebrate the release of Mafia: The Old Country (@mafiagame, @2KAllDay ) we’re looking back at the graphical evolution of the series so far. From the groundbreaking realism of the original Mafia to the stunning Unreal Engine 5 visuals of the latest entry, we explore how each game raised the bar. Join us as we chart two decades of visual innovation in one of gaming’s most iconic crime sagas.
00:00 – The development of Mafia
01:17 – Mafia (2002) – Better than Vice City?
03:38 – Mafia 2 (2010) – Partnering with Nvidia
06:04 – Mafia 3 (2016) – Cult classic or wasted potential?
08:22 – Mafia Trilogy (2020) – Reviving the classics
10:07 – Mafia: The Old Country (2025) – Is Unreal Engine 5 a help or a hindrance?
Subscribe to @pcgamer for more deep dives on your favourite games, and for our full review of Mafia: The Old Country, releasing August 8.
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