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Onimusha 2 Director Claims The Horse Gets Bigger

Kurt Indovina sat down with the Onimusha 2 director Motohide Eshiro to reflect on the game’s original development 23 years ago, and the process in preserving its spirit in the upcoming remaster. Also, there’s a horse and apparently it gets bigger? #GameSpot #Onimusha2

TIMESTAMPS:
00:00 Intro
00:34 What’s it like to return to a game that you made 23 years ago?
01:24 Does it feel like you’re playing [Onimusha 2] for the first time again, considering how the controls and certain effects were changed?
02:04 Don’t you miss tank controls?
02:33 What are your thoughts on preserving the original’ game design, such as tank controls?
03:46 Is there anything weird about returning to your work 23 years ago?
04:46 The heated debate of the characterization of Gogandantess
05:48 "MY NAME IS GOGANDANTESS"
06:22 "Are you messing with me?!" An easter egg involving a horse that slightly gets bigger whenever its interrupted.
08:08 What is your favorite quality of life change?
09:18 Backgrounds are updated with new details
09:48 Do you miss prerendered backgrounds?
11:21 The background story of the NPC who lost his dignity
12:32 Story: tank controls in the OG level design
13:03 Kurt tries to beat the red dudes while Eshiro-san coaches
14:11 THAT GUY
16:10 Eshiro-san takes over, showing the power of critical attacks
17:10 Changes made to critical attacks
17:43 The ally system
20:01 New weapon: the spear
23:29 Easter Egg: The dog
28:02 Outro – release date May 23 2025

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